This commit is contained in:
RingOfStorms (Josh) 2024-07-09 00:27:54 -05:00
parent c68285e4d7
commit 5c08aff2a5
4 changed files with 16 additions and 5 deletions

6
flake.lock generated
View file

@ -223,11 +223,11 @@
}, },
"nixpkgs_joe": { "nixpkgs_joe": {
"locked": { "locked": {
"lastModified": 1718714799, "lastModified": 1720031269,
"narHash": "sha256-FUZpz9rg3gL8NVPKbqU8ei1VkPLsTIfAJ2fdAf5qjak=", "narHash": "sha256-rwz8NJZV+387rnWpTYcXaRNvzUSnnF9aHONoJIYmiUQ=",
"owner": "nixos", "owner": "nixos",
"repo": "nixpkgs", "repo": "nixpkgs",
"rev": "c00d587b1a1afbf200b1d8f0b0e4ba9deb1c7f0e", "rev": "9f4128e00b0ae8ec65918efeba59db998750ead6",
"type": "github" "type": "github"
}, },
"original": { "original": {

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@ -28,7 +28,17 @@ in
# ========== # ==========
# Common # Common
# ========== # ==========
networking.hostName = settings.system.hostname; networking = {
hostName = settings.system.hostname;
extraHosts = ''
127.0.0.1 local.belljm.com
127.0.0.1 n0.local.belljm.com
127.0.0.1 n1.local.belljm.com
127.0.0.1 n2.local.belljm.com
127.0.0.1 n3.local.belljm.com
127.0.0.1 n4.local.belljm.com
'';
};
# TODO do I want this dynamic at all? Roaming? # TODO do I want this dynamic at all? Roaming?
time.timeZone = "America/Chicago"; time.timeZone = "America/Chicago";

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@ -18,6 +18,7 @@
(settings.hostsDir + "/_common/components/gnome_wayland.nix") (settings.hostsDir + "/_common/components/gnome_wayland.nix")
(settings.hostsDir + "/_common/components/docker.nix") (settings.hostsDir + "/_common/components/docker.nix")
(settings.hostsDir + "/_common/components/nebula.nix") (settings.hostsDir + "/_common/components/nebula.nix")
(settings.hostsDir + "/_common/components/yggdrasil.nix")
# Users this machine has # Users this machine has
(settings.usersDir + "/root/configuration.nix") (settings.usersDir + "/root/configuration.nix")
(settings.usersDir + "/josh/configuration.nix") (settings.usersDir + "/josh/configuration.nix")

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@ -40,7 +40,7 @@
# Enable OpenGL # Enable OpenGL
hardware.opengl = { hardware.opengl = {
enable = true; enable = true;
driSupport = true; # driSupport = true;
driSupport32Bit = true; driSupport32Bit = true;
}; };